AI workflows

AI-assisted art direction

An AI-assisted rework of my own Days of Discord art that I directed.

  • 21 character turnarounds
  • 8 before-and-after pairs
  • 2 animated clips
  • 4 card frame explorations
The same battle reimagined at ground level: three fighters fire a red energy blast into a line of shielded Armadillans, with the original damage numbers floating above them
Days of Discord, reimagined: a 2016 battle attack, seen from the ground

01 · Revisited

Reworking Days of Discord with AI

Days of Discord released on iOS in 2016 with 250 painted cards. Ten years later I went back to that art with Grok Imagine to see how far the world could go: full character turnarounds, a remastered battle, animated abilities and new card frames. The whole rework took a couple of days.

How I directed it

I did this work myself, directly with Grok Imagine. I set the direction, picked and approved every design here, and gave notes until each one held up.

  1. Go back to the original art. The starting point was the 2016 card art. Eight of the new turnarounds are shown beside their original paintings below.
  2. Design for the world. I wanted the Milit-Ant at the size of a car, so its sheet puts one beside it for scale.
  3. Push past the first result. Ghost Bear’s brindle stripes kept coming back looking painted on, not grown into the fur. They only read naturally once Grok switched to a procedural approach.
  4. Respect the game. The remastered battle keeps the original layout, UI and damage numbers.
  5. Stay flexible. The tools are evolving quickly, and in their current state it pays to embrace serendipity when you’re not getting exactly what you want. That happens with artists too: they bring their own ideas to the canvas and test your assumptions. The best collaborations come from knowing what’s important and finding a way to get it without going down rabbit holes.

From card art to turnaround

The original card painting, then the new four-view turnaround. Click any image for full size.

Ghost Bear

Heroes
Original Days of Discord card painting of Ghost Bear, a white bear with red markings
Original card art
Ghost Bear turnaround: a white bear standing upright, with red brindle markings, in front, three-quarter, side and back views
  1. Front
  2. 3/4 front
  3. Side
  4. Back

Stalk

Heroes
Original Days of Discord card painting of Stalk, a giant made of moss
Original card art
Stalk turnaround: a towering moss-covered giant in front, three-quarter, side and back views
  1. Front
  2. 3/4 front
  3. Side
  4. Back

Crackjaw

Heroes
Original Days of Discord card painting of Crackjaw, a squirrel character
Original card art
Crackjaw turnaround: a stout gray squirrel with a backpack, holding a nut, in front, three-quarter, side and back views
  1. Front
  2. 3/4 front
  3. Side
  4. Back

Cameron

Heroes
Original Days of Discord card painting of Cameron, a scarred fighter with a knife, standing in the rain
Original card art
Cameron turnaround: a lean bare-chested fighter with a blade on his back, in front, three-quarter, side and back views
  1. Front
  2. 3/4 front
  3. Side
  4. Back

Emily

Heroes
Original Days of Discord card painting of Emily, a woman crouching with a glowing orb in her hand
Original card art
Emily turnaround: a woman in a leather top, belted skirt and tall boots, holding a glowing orb, in front, three-quarter, side and back views
  1. Front
  2. 3/4 front
  3. Side
  4. Back

Maxim

Heroes
Original Days of Discord card painting of Maxim, a cartoony gray-bearded man with glasses in a long green coat with a white fur collar, one arm folded across his chest, with a mechanical spider on his arm
Original card art
Maxim turnaround: a gray-bearded man with glasses in a long dark green coat with a white fur collar, a red scarf and a mechanical spider gauntlet, in front, three-quarter, side and back views
  1. Front
  2. 3/4 front
  3. Side
  4. Back

Skitterling

Plants
Original Days of Discord card painting of Skitterling, a spindly plant creature crackling with lightning
Original card art
Skitterling turnaround: a spindly plant creature with a red seed pod body and glowing tendrils, in front, three-quarter, side and back views
  1. Front
  2. 3/4 front
  3. Side
  4. Back

Kong

Bandits
Original Days of Discord card painting of Kong, a muscular bandit in a vest roaring in the rain
Original card art
Kong turnaround: a muscular bandit in a denim vest, in front, three-quarter, side and back views
  1. Front
  2. 3/4 front
  3. Side
  4. Back

More of the cast

13 more turnarounds across Ferals, Beasts, Bandits, Plants and Golems.

Urchin turnaround: a teenage feral boy with spiky hair and a ragged tunic, in front, three-quarter, side and back views
  1. Front
  2. 3/4 front
  3. Side
  4. Back

Urchin

Ferals
Armadillan turnaround: a muscular armadillo-man with banded armor plates, in front, three-quarter, side and back views
  1. Front
  2. 3/4 front
  3. Side
  4. Back

Armadillan

Ferals
Armadillan Guard turnaround: a hooded armadillo warrior with a cloak and blades, in front, three-quarter, side and back views
  1. Front
  2. 3/4 front
  3. Side
  4. Back

Armadillan Guard

Ferals
Half-Form turnaround: a glowing, translucent blue humanoid spirit, in front, three-quarter, side and back views
  1. Front
  2. 3/4 front
  3. Side
  4. Back

Half-Form

Ferals
Milit-Ant turnaround: a spiked red ant with a toothed mouth, shown beside a car for scale, in front, three-quarter, side and back views
  1. Front
  2. 3/4 front
  3. Side
  4. Back

Milit-Ant

Beasts
Fanged Courser turnaround: a dark, saddled horse-beast with fangs, in front, three-quarter, side and back views
  1. Front
  2. 3/4 front
  3. Side
  4. Back

Fanged Courser

Bandits
Medium turnaround: a woman summoning blue crystals from her hands, in front, three-quarter, side and back views
  1. Front
  2. 3/4 front
  3. Side
  4. Back

Medium

Bandits
Miasmite turnaround: a bulbous, dripping yellow-green plant creature with black eyes, in front, three-quarter, side and back views
  1. Front
  2. 3/4 front
  3. Side
  4. Back

Miasmite

Plants
Cobalt Golem turnaround: a low, spidery golem of blue crystal, in front, three-quarter, side and back views
  1. Front
  2. 3/4 front
  3. Side
  4. Back

Cobalt Golem

Golems
Crimson Golem turnaround: a hulking golem of jagged red crystal, in front, three-quarter, side and back views
  1. Front
  2. 3/4 front
  3. Side
  4. Back

Crimson Golem

Golems
Fragile Golem turnaround: a slender silver-white crystal golem, in front, three-quarter, side and back views
  1. Front
  2. 3/4 front
  3. Side
  4. Back

Fragile Golem

Golems
Mist Golem turnaround: a floating green crystal over a dark stone base, in front, three-quarter, side and back views
  1. Front
  2. 3/4 front
  3. Side
  4. Back

Mist Golem

Golems
Prismatic Golem turnaround: a four-legged golem of multicolored crystal, in front, three-quarter, side and back views
  1. Front
  2. 3/4 front
  3. Side
  4. Back

Prismatic Golem

Golems

The battle, rebuilt

Click any image for full size.

Original 2016 Days of Discord battle screen: attacks hitting a row of enemy cards, with damage numbers over each lane
Before Original battle screen, 2016
The same battle screen remastered: identical layout, UI and damage numbers, with sharper characters, effects and ground detail
After Remastered
The reimagined attack, animated
A hero ability, animated
Exploration of the card board as a diorama: two rows of cards on glowing pads in a ruined, overgrown city street
Exploration The board as a diorama
Four-panel storyboard: a card spins up inside a column of green light and resolves into its character standing on the road
Exploration Storyboard: a card resolving into its character

Card frame explorations

4 of 12 frame concepts, one per faction shown. Explorations, not final designs.

Bandit card frame exploration: Kong in a bronze frame edged with red and blue crystals

Bandits

Feral card frame exploration: a winged feral shaman in a slate-blue frame

Ferals

Beast card frame exploration: a spectral beast in a carved bronze frame with clawed corners

Beasts

Plant card frame exploration: a leafy dryad in a bright green frame

Plants

Side exploration

Real-time in Unreal Engine

Purpose. Get familiar with the Unreal Editor by building a short animated scene from existing assets.

Method. I built an alien world from Megascan assets with animated sci-fi characters (Murdock and Kallari from Epic’s Paragon and the photoreal “Mike” head from Epic’s Digital Human Project). For atmosphere and depth, I animated fire, smoke, dust motes, lights and a cinematic camera.

  • Unreal Editor
  • Megascan assets
  • Paragon characters & Digital Human “Mike”
  • Cinematic camera